3. Tricky treble
Treble is a little tricky frequency range in mixing music online. When it is added to instruments, the illusion of overall rise in brightness of a song can appear, in fact, a music studio engineer often runs the risk of diluting the sound and making it thinner, killing its “body” as well. That is why during processing high sounding percussion (tambourines and shakers) you’d better turn them down with a high shelf cut and then compensate the loss of brightness in highs area with a rise (also with a shelf EQ) in upper-mids, therefore, the processed percussion gets by far better mixed in entire sounding of a track and adds high frequency harmonics to it without making common frequencies balance thinner.
4. Darker first
There are a number of approaches to song structure building. According to one of them engineer should start creating future track with the base – groove – and only after that, when the need arises, one should add some bright elements.
5. Cut carefully
Another standard technique in mixing is cutting unnecessary sub frequencies in percussion. It’s particularly topical when studio works with busy mixes. But be careful and do not try high-pass everything and anything whereby depriving instruments of energy and base. In spite of the basic spectrum placed in high-mids area even hi-hats turn into rambling babbling when they are deprived of lows.
6. Dry is not good
In spite of the “just-in-face” rule, which is common in electronic music tracks, nevertheless, it isn’t worth leaving snare or clap totally dry. A bit of well-shaped reverberation will be enough to fit in the best possible way in the common sound. It’ll give a song even more character without damaging its purity. For help with your actual or up coming projects please learn our prices for mixing mastering services.